Vega - Animation motion test

This is another 10sec animation test of vega in motion.

Learned lots here.

I can import previous After Effects projects and re-use assets and animation elements, which is good, very good. I reused the overlay.

Between getting everything just right, creating the assets, and figuring out better ways of looping things, this whole thing took about 6 hours. More in depth animation takes more time, more assets, which means I have to be on-top of my planning and software.  

There’s two striking things I learned: Moving backgrounds are going to be a big challenge, but ‘stitching’ our crowd-sourced backgrounds and elements together will make the production flow better, and will make for some really interesting and varied backgrounds to fly passed. I’d very much like to avoid Hannah Barbera style cheap, looped backgrounds. 

The next thing I learned is that the eyes of a character must be treated as individuals in order to make for smooth animation. 

Mitchell